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Vex 4.
Vex 4.






vex 4.

It doesn't have to make any sense by our logic, any more than the Moon's new gravity." The Citadel seems to come from the past of a different Venus than our own.

vex 4.

Something that cut across space and time. "I think the Traveler did something paracausal to Venus. Waiting for a period of geological quiescence, so it could grow."ĭr. She kept them together when it seemed like they faced actual, eternal torture. "It could have been latent," Chioma Esi suggests. I wonder if it was here before the Traveler changed Venus." Of course he's the one to break the reverent silence. "I wonder where it came from," Duane-Mcniadh says. Inside, two hundred twenty-seven of copies of their own minds wait, patient and paused, for dispersal. Each of their explorer bodies carries a slim computer.

vex 4.

Blue-green light, light the color of an ancient sea, washes over them. Their real bodies are safe in the Academy, protected by distance and neural firewall.īut they walk together in proxy, pressed close, huddled in awe. Even now, operating remote bodies by neural link, the team's thoughts are relayed through the warmind who saved them, sandboxed and scrubbed for hazards. The informational Vex elements are more dangerous yet- and there could be semiotic hazards beyond them, aggressive ideas, Vex who exist without a substrate. The cellular Vex elements are infectious, hallucinogenic, entheogenic. No human being in the Ishtar Academy has ever crossed the safety cordon and walked the ancient stone under the Citadel, the Vex construct that stabs up out of the world to injure space and time. Up here they have to act by biomechanical proxy.








Vex 4.